What makes a good iPad app good?
July 25, 2010 6 Comments
In the interviews with some iPad users, consistent across the board, their expectations for a good iPad application are:
- Easy to use
- Easy to navigate
- Be able to find information fast
- Load fast
- No crashes
What are those? It’s a usability checklist. Believe it or not, the user expectations to a good iPad app are somewhat similar as to websites back in the 1990s. And interestingly enough, visuals are rarely mentioned in my study, neither in another study conducted by Bolt | Peters.
In 1998, Donald A. Norman published the groundbreaking book on usability and user-centered design The Design of Everyday Things (Norman, 1998); six years later another eye-catching book Emotional Design: Why We Love (or Hate) Everyday Things (Norman, 2004) came out, unveiling a fact that attractive things do work better. Using web terminology in 2010, one might be interaction design; the other is visual design.
Although many iPad apps I downloaded look fancy and cool, not every one of them focuses on user essentials and basic needs, an important trait considered by a UX Lead at Google I interviewed for an article early in the year. There is still not a whole lot of iPad research out there but it’ll be interesting to see if the website trending from interaction design to a combination of visual design would apply to iPad app as well. For now, it’s kinda backward.


